Quick Rendering "Hot Flash & Glows"
What I've always missed in Bryce is the traditional airbrushers' ability to add the airbrushed HotFlash effect.
I'm lazy, if I'm setting up a render I know will take 6 hours, the last thing I want to do afterwards is go into
Photoshop and airbrush the visual "hooks."
So here is my solution, a couple of images to place on a 2d plane, pointing at the camera and positioned over the white areas
in metalic and glass object renders.
The upside is that it adds almost no increase in render time. The same also works for a Candleglow.


hspot2.jpg - 37442 Bytes
Normal Render
hspot1.jpg - 37824 Bytes
Normal Render with 2D plane Hotspots.

With a bit of playing you'll find that you can even place a hotspot midway inside a cup to get the back lip to render a natural looking, accurate hotspot also.

windowpic3.jpg - 62702 Bytes
Normal Render
windowpic4.jpg - 62389 Bytes
Render with 2D Plane Glow

Quick instructions: Create a 2D picture plane, load image, copy & paste to second channel,
adjust transparency & ambiance in material editor. Position facing camera,
in front of object and render.
Full instructions for use & tips are included in zip file.
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